Ah, just got back. After the first day I was starting to wonder if anyone knew what a moral was. :-) Might explain a thing or two around here. LOL.
But now I see a bunch of good morals. I posted this question in the first place because I got to wondering if more complex morals would improve adventure design. I am still wondering about this, story design by first picking a moral and then writing the story. I think it is a workable idea. Do you? Have you ever tried it?


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Douglas E Knapp

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