Better situational awareness robocon@xxxxxx (17 Jul 2015 01:22 UTC)
Re: [TML] Better situational awareness Joseph Paul (17 Jul 2015 03:08 UTC)
Re: [TML] Better situational awareness Grimmund (17 Jul 2015 12:49 UTC)
Re: [TML] Better situational awareness Richard Aiken (17 Jul 2015 18:41 UTC)
Re: [TML] Better situational awareness Greg Nokes (17 Jul 2015 18:55 UTC)
Re: [TML] Better situational awareness Craig Berry (17 Jul 2015 19:00 UTC)
Re: [TML] Better situational awareness Grimmund (17 Jul 2015 19:47 UTC)
Re: [TML] Better situational awareness Bruce Johnson (17 Jul 2015 21:05 UTC)
RE: [TML] Better situational awareness Anthony Jackson (17 Jul 2015 21:44 UTC)
Re: [TML] Better situational awareness Jim Vassilakos (17 Jul 2015 22:54 UTC)
Re: [TML] Better situational awareness Grimmund (17 Jul 2015 23:14 UTC)
Re: [TML] Better situational awareness Craig Berry (17 Jul 2015 23:31 UTC)
Re: [TML] Better situational awareness Richard Aiken (18 Jul 2015 06:21 UTC)
Re: [TML] Better situational awareness Phil Pugliese (18 Jul 2015 15:32 UTC)
Re: [TML] Better situationalawareness Robert (18 Jul 2015 00:22 UTC)
Re: [TML] Better situationalawareness rupert.boleyn@xxxxxx (18 Jul 2015 04:06 UTC)
Re: [TML] Better situationalawareness Craig Berry (18 Jul 2015 04:59 UTC)
Re: [TML] Better situationalawareness rupert.boleyn@xxxxxx (18 Jul 2015 06:02 UTC)
Re: [TML] Better situationalawareness Rob O'Connor (19 Jul 2015 00:41 UTC)
Re: [TML] Better situationalawareness Craig Berry (19 Jul 2015 03:58 UTC)
Re: [TML] Better situational awareness rupert.boleyn@xxxxxx (19 Jul 2015 09:00 UTC)
Re: [TML] Better situationalawareness Rob O'Connor (20 Jul 2015 09:00 UTC)
Re: [TML] Better situational awareness rupert.boleyn@xxxxxx (19 Jul 2015 09:02 UTC)
Re: [TML] Better situational awareness Greg Chalik (22 Jul 2015 06:43 UTC)

Re: [TML] Better situational awareness Grimmund 17 Jul 2015 12:49 UTC

On Thu, Jul 16, 2015 at 8:22 PM,  <xxxxxx@ozemail.com.au> wrote:

> At typical Imperial tech levels, every object in a star system will be
> tracked or have its gross characteristics (size, signatures across the EM
> spectrum, orbital elements) readily measurable.
>
> The defender will have a big situational awareness advantage over an
> intruder as a result.

 The defender is more likely to have current situational information, yes.

If your objective is to jump in-system at 100D from the main world and
land an i nvasion force on the planet, the location of ships too far
away to impact the combat may not be terribly relevant to the
invasion.

OTOH, jumping in at 100D to land an invasion may be suicidal if the
planetary defenses (weapon sats, warships, and deep meson guns) are up
to the task.

Which may lead the invaders to jump in farther out (say, at a gas
giant) and refuel/reconnoiter the system before making a move on the
target planet.

On the gripping hand, an invader could, for example, send some sort of
commercial ship ahead of the invasion fleet by several hours, to scout
the target system and relay that information to the invasion fleet.

Dan

--

"Any sufficiently advanced parody is indistinguishable from a genuine
kook." -Alan Morgan