Play by mail / zine Phil Cooper (18 May 2017 01:46 UTC)
Re: [TML] Play by mail / zine Eric A. Rhude (18 May 2017 04:31 UTC)
Re: [TML] Play by mail / zine Phil Cooper (18 May 2017 07:51 UTC)
Re: [TML] Play by mail / zine James Davies (18 May 2017 10:54 UTC)
RE: [TML] Play by mail / zine Gamer Mav (18 May 2017 12:13 UTC)
Re: [TML] Play by mail / zine Timothy Collinson (19 May 2017 10:03 UTC)
Re: [TML] Play by mail / zine B Kruger (19 May 2017 11:09 UTC)
Re: [TML] Play by mail / zine Timothy Collinson (20 May 2017 17:35 UTC)
Re: [TML] Play by mail / zine Kelly St. Clair (18 May 2017 12:21 UTC)
Re: [TML] Play by mail / zine Phil Cooper (18 May 2017 12:49 UTC)
Re: [TML] Play by mail / zine Kelly St. Clair (18 May 2017 13:09 UTC)
Re: [TML] Play by mail / zine Phil Cooper (18 May 2017 13:14 UTC)
RE: [TML] Play by mail / zine Gamer Mav (19 May 2017 07:52 UTC)
Re: [TML] Play by mail / zine greg caires (18 May 2017 14:36 UTC)
Re: [TML] Play by mail / zine Mark Urbin (18 May 2017 14:39 UTC)
Re: [TML] Play by mail / zine Mark Urbin (23 May 2017 17:34 UTC)

Re: [TML] Play by mail / zine Eric A. Rhude 18 May 2017 04:31 UTC

> I'm considering running a CT/Traveller play-by-mail (email or postal!)
> game, with results combined into a zine to be distributed to players, and
> online after a delay. The idea is players would run a ship / crew each, do
> some exploration, trade and work for patrons, and the ongoing story would
> be told through the pages of the zine, which I'd aim to be monthly.
>
> Is this completely mad?
>
> --Phil

Phil, I completely love this idea!

I'm in, what do you need?

Eric