On 6/8/2020 11:58 PM, xxxxxx@gmail.com wrote:
Two points:

They were recreating the original and that was basically CVN in space. Yes, it had some secondaries that could be batteried to do some damage, but it was fighters that kept the enemy fighters off the ships of the fleet, including the Galactica, in both shows. And fighter guns could take out or cripple civilian ships and enough of them could even cause critical failures on a Battlestar (in the original).

The original was much more than a CV in space.  There were the primary lasers and missiles that both the ships carried (though used rarely).

The fighters...were grossly overpowered for dramatic purposes.  The Cylons only were able to do the damage they did by packing Radiers full of Solonite (IIRC, it was Solonite) and flying them into the one weakpoint of the ship; the landing bays.


When they redesigned the new look, it had to still have that character, but with a solid look and feel borrowed from CVNs and Battleships internally. That's likely what drove the aesthetic. The fact the Galactica (2003) could take a right whaling and still keep rolling ahead was somewhat in line with prior canon. The fact it had nuclear missiles of their own was sensible (given the Cylons had them).

They had them, but they were not a primary weapon, to the point where they were never used by either Galactica or Pegasus.

I do agree fighters were important screening and area defense assets. However, if one side lost the fighter battle, then they could become (with losses albeit) ship killers with even modest luck. I think they would not have been as good at killing military ships as a Cylon Basestar in the new iteration so those were willing to join in and shoot it out to try to take Galactica out (and thus end the Colonials forever as the rest of the fleet could be taken piecemeal).

30mm kinetics (which was what both the Vipers and Raiders used, or something in that category) weren't going to scratch the 5 meters of armor that covered Galactica.  And while they may have chipped away a little at the baseships, they too were a bit more armored than autocannons could hurt.


The cylons used missiles more often and I often suspect that was a stylistic/plot choice rather than any form of doctrine (the doctrine, if it was stated, grew from the dramatic benefit of missiles - guns blow you up fairly immediately, missiles you can run, flee, dodge, jink, distract, etc. and that sequence makes for great action and lets your heroes live more often).

The missiles were the Cylon doctrine.  They didn't just use them "more often", it was all they used with the exception of the canons on the Raiders which again, did didly squat to Galactica.  Most of the fighter v. fighter kills  were due to canon fire.

I also suspect we can't know how much tonnage was devoted to armour - I suspect a lot - they had a lot of internal shock frames and bulkheads and that is one manifestation of armour (as Traveller does not make itself concerned about internal structure at least in the earlier generations... not sure about T5). We do agree that their fuel requirements for jump were lower (though non-zero) than those in Traveller where you not only give up a lot of space to jump fuel, but also to jump engines on large ships.

According to canon sources, Galactica had 5 meters of armor on all areas, while Pegasus had more.  The fuel requirements are darn close to zero; they made more than 238 jumps as of the conclusion of episode "33", not counting the jumps before the Cylons started chasing them, and they still weren't worried about fuel.  Each of those jumps was up to 12 light years, and they did it all in 130 hours.



-- 
Kurt Feltenberger
xxxxxx@thepaw.org/xxxxxx@yahoo.com
“Before today, I was scared to live, after today, I'm scared I'm not living enough." - Me