Tom Barclay <xxxxxx@gmail.com> wrote:

My thought would be many of us might like to salvage the parts and maybe some core concepts for flavour, yet try to modernize the most clunky bits and update a few bits to feel less 1970s. 

I can get behind that project but I don't believe things like UWPs--and other "paper and pencil" parts--are the clunky bits. ;)

They rebooted Battlestar Galactica

I'll steer clear of the ~Galactica~ thread but you seem to have shifted here from game mechanics--like UWPs and other dice-generated information which might be expanded and better managed by automation today--to the "milieu," which is something different and much less technologically time-bound.

Not sure I follow the jump here from "paper and pencil" vs. automated game mechanics to differences between and original and rebooted milieus. . . .

There's a reason most of us might play games about Colonial Africa or Age of Sail... but wouldn't want to live in them. Little concepts like human rights, indoor plumbing, medical science, and so on. 

I don't know, I think it might be interesting to play the "colonized" in a somewhat differently envisioned "Colonial Africa" campaign. It would be like a ~Star Trek~ campaign where the PCs were the folks on the "new planet" and the aliens materializing in their midst--or landing in a shuttlecraft--were NPCs. . . .

It's really all about the construction of the campaign environment, right? I mean, one of the cool things about a sci-fi game like ~Traveller~ is the way it lets us "re-envision" historical circumstances in new ways (if that's our thing).

In a way, Traveller is like that - it has some fun bits but it also has some things that have grown long in the tooth and don't make as much sense as they once did.

I think I might agree--some details might help--but I don't think you're talking about game mechanics here. For example, the idea that the Ine Givar were the "good guys" is one of the ways I might like to revisit the Imperium milieu--but no changes or expansions of the UWP are needed for that.

Cheers,

David
--
Victoria, British Columbia
48° 29' N, 123° 20' W
On the traditional territories of the Lək̓ʷəŋən and W̱SÁNEĆ peoples.