Great aphorism from a culture of interstellar traders in Vinge's "A Deepness in the Sky": You know you've stayed in one system too long when you start using the locals' calendar.

Sent from mobile device; please forgive terseness and typos.

On Feb 17, 2016 06:59, "Jeffrey Schwartz" <xxxxxx@gmail.com> wrote:
On Wed, Feb 17, 2016 at 2:47 AM, Greg Chalik <mrg3105@gmail.com> wrote:
> Never see any mention of it, but my guess is there are time zones in the
> Imperium just as there are on worlds within it.

IMTU, the Imperial time/date is sort of like UTC - spacers and people
who work with spacers live by it.
Planet side, they use local clock based on local day, and local day of
the week and months often based on phases of local moon(s)

I'm not sure if my players have noticed that when they're in the ship,
I say things like "207-1107 22:05" , and when they're planet side "The
bartender says the party starts at 9PM" or "It's 13 PM - not 1300.
This planet has a 27 hour day, remember? "

Spacers tend to carry HandComps and use them like pocket watches, with
dual time displays. Or they have the cool spacer watch with dual
displays.
Any world over about TL7 has standard radio beacons that send the correct time.

(Wanna hear Terra's? Listen on 2.500, 5.000, 10.000, 15.000  or
20.000Mhz. Or http://www.nist.gov/pml/div688/grp40/ttds.cfm)
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