Dear Caleuche,

I did, many moons ago, try to do some rough demographic modelling of the Vilani expansion into space.  I have always been intrigued by the idea that the Geonee were considered "also-rans", but their use of jump-drive predated the Vilani by a few years (-9240 versus -9235), yet by -8700 the Vilani bureaux have carved up space between them while the Geonee are still establishing colonies 10 parsecs from their homeworld.

And yes, at 3% growth rate that sort of expansion is certainly possible.  (Keep in mind that the current world population growth rate is about 1.2%, and non-migration growth rate in the OECD is probably closer to 0.5%.)

It leads to some interesting thought experiments about the nature of the Ziru Sirka:  Did it look demographically similar to the Third Imperium?  Did it have a bimodal population distribution, where worlds were either HiPop or small transit stations?  Did it have a more even coverage of Pop 7-8 estate-type worlds?  Did they bother to only colonise Vland-prime worlds?

Run your Ziru Sirka scenario above through the Plague of Duskir and you then wonder to what proportion Terran emigres were colonising previously untouched worlds within Imperial borders, or re-colonising Vilani worlds with serious dieback (the North American scenario), or forming a superficial genetic but profound cultural layer over the original inhabitants (the Saxon colonisation of Britain ... which is my preferred model).

--
Cheers!

Ken
********************************
Kenneth Barns   MB BS  BSc  FACRRM (Emergency)
GP and Clinical Director, UQ HealthCare Ipswich
Senior Medical Officer / Rural Generalist (Emergency), Beaudesert Hospital
Senior Lecturer (Medicine in Society), Rural Clinical School, University of Queensland
email: xxxxxx@gmail.com  (preferred contact)
Mobile: +61 4 5957 2825 / 04 5957 2825
Fax (work): +61 7 3381 1809 / 07 3381 1809

On 20 January 2018 at 09:24, Caleuche <xxxxxx@sudnadja.com> wrote:
I think that even for Traveller players the sense of scale for the Imperium can be lost. 

The land area (oceans deducted) of Imperium + Solomani Confederation worlds is 1.54 trillion square km, 0.096% of Niven's Ringworld. 10342x the land area of Earth. That's only 22-27 persons per square km across the imperium and it will actually feel even more roomy than that given that asteroid/planetoid belts do hold population and have no surface area (in terms of the way I'm summing up the values anyway), and that is only counting aligned worlds. 

It's quite difficult to come up with a believably diverse universe of that size. Trading campaigns might never venture beyond the extrality line, which can simplify trying to create so much diversity - even on Earth, most airports are about the same as each other.

One of the things that is harder to explain, or begs explanation at least, is why the Imperium has so many low population worlds. That implies that it's fairly easy to colonize a world, or fairly inexpensive, and there's some incentive for groups of people to pick up and settle on another world and I'm not quite clear what that would be. I imagine the texture of those decisions would be fairly similar to what was described in The Reality Dysfunction (by Peter Hamilton) with the Skibbow family relocating from an archeology on Earth to the newly-colonized, barely habitable and low tech Lalonde. I liked the description of the economic incentive for establishing the colony in that book, but I've never really come across a description of how these worlds pop up in the Imperium. 

Another issue is that the Third Imperium is 1116 years old, or there about. With a 3% growth rate, a 300 person colony will hit 1 billion people in 500 years, it implies that either the average imperial world is younger than that or that the growth rate is below 3%, perhaps due to emigration. It might be worthwhile trying to apply a logistical growth model based on the tech level of the world and try to account for immigration and emigration, but from a gut feeling the Imperium is overpopulated with underpopulated worlds. 

Are there traveller materials that talk about this kind of thing? 



-------- Original Message --------
On January 19, 2018 10:43 AM, Catherine Berry <xxxxxx@gmail.com> wrote:

http://tvtropes.org/pmwiki/pmwiki.php/Main/Planetville

On Thu, Jan 18, 2018 at 11:01 PM, Caleuche <xxxxxx@sudnadja.com> wrote:
While looking through some of the map data, it became apparent that there is a pretty sharp cut off at TL 5 - world below TL 5 are fairly uncommon:


And a huge number of Traveller worlds have population codes between 4 and 7 with tech levels between 7 and 13. Random worlds that Travellers visit will be less populated than midsize cities - the median imperial world population is ~700,000. 



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