[TML] Suggestions For A PbP Adventure
Richard Aiken
(28 May 2020 13:07 UTC)
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Re: [TML] Suggestions For A PbP Adventure
kaladorn@xxxxxx
(28 May 2020 17:19 UTC)
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Re: [TML] Suggestions For A PbP Adventure Alex Goodwin (28 May 2020 17:35 UTC)
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Re: [TML] Suggestions For A PbP Adventure
Richard Aiken
(28 May 2020 18:56 UTC)
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Re: [TML] Suggestions For A PbP Adventure
Jeff Zeitlin
(28 May 2020 19:13 UTC)
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Re: [TML] Suggestions For A PbP Adventure
Richard Aiken
(29 May 2020 05:01 UTC)
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Re: [TML] Suggestions For A PbP Adventure
kaladorn@xxxxxx
(29 May 2020 05:35 UTC)
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Re: [TML] Suggestions For A PbP Adventure Alex Goodwin 28 May 2020 17:35 UTC
On 29/5/20 3:19 am, xxxxxx@gmail.com wrote: > Everything PbP ends up being slower and the bandwidth is less between > player and GM and player-to-player. That requires a certain spareness > to the adventure structure and depth. > > Can you expand the term ECM for me? That might help me understand. > > And for what Traveller iteration? And how tied to 3I vs. other spots > are you thinking? Or do you want setting neutral so that you can drop > into your own TU? At a wild guess, Ethically-Challenged Merchant. Probably not Electronic Counter Measures. Or Exact Change Monthly.