What If No Meson/PA Spinal Or Bay Weapons? Kurt Feltenberger (04 Mar 2016 22:47 UTC)
Re: [TML] What If No Meson/PA Spinal Or Bay Weapons? Richard Aiken (05 Mar 2016 00:02 UTC)
Re: [TML] What If No Meson/PA Spinal Or Bay Weapons? Richard Aiken (12 Mar 2016 23:20 UTC)
Re: [TML] What If No Meson/PA Spinal Or Bay Weapons? Ethan McKinney (13 Mar 2016 05:44 UTC)
Re: [TML] What If No Meson/PA Spinal Or Bay Weapons? Richard Aiken (13 Mar 2016 13:03 UTC)
Re: [TML] What If No Meson/PA Spinal Or Bay Weapons? Kelly St. Clair (13 Mar 2016 14:37 UTC)
Re: [TML] What If No Meson/PA Spinal Or Bay Weapons? Richard Aiken (14 Mar 2016 04:34 UTC)
Re: [TML] What If No Meson/PA Spinal Or Bay Weapons? Edward Swatschek (14 Mar 2016 12:33 UTC)
Re: [TML] What If No Meson/PA Spinal Or Bay Weapons? Grimmund (14 Mar 2016 12:51 UTC)
Re: [TML] What If No Meson/PA Spinal Or Bay Weapons? Richard Aiken (15 Mar 2016 02:08 UTC)
Re: [TML] What If No Meson/PA Spinal Or Bay Weapons? Kelly St. Clair (15 Mar 2016 04:52 UTC)
Re: [TML] What If No Meson/PA Spinal Or Bay Weapons? Bruce Johnson (15 Mar 2016 16:16 UTC)
Re: [TML] What If No Meson/PA Spinal Or Bay Weapons? Bruce Johnson (15 Mar 2016 16:42 UTC)
Re: [TML] What If No Meson/PA Spinal Or Bay Weapons? Richard Aiken (16 Mar 2016 05:16 UTC)
Re: [TML] What If No Meson/PA Spinal Or Bay Weapons? Grimmund (16 Mar 2016 15:03 UTC)
Re: [TML] What If No Meson/PA Spinal Or Bay Weapons? Richard Aiken (16 Mar 2016 20:32 UTC)
Re: [TML] What If No Meson/PA Spinal Or Bay Weapons? Bruce Johnson (15 Mar 2016 16:03 UTC)
Re: [TML] What If No Meson/PA Spinal Or Bay Weapons? tmr0195@xxxxxx (13 Mar 2016 06:19 UTC)
Re: [TML] What If No Meson/PA Spinal Or Bay Weapons? Richard Aiken (13 Mar 2016 13:12 UTC)
Re: [TML] What If No Meson/PA Spinal Or Bay Weapons? tmr0195@xxxxxx (13 Mar 2016 15:06 UTC)
Re: [TML] What If No Meson/PA Spinal Or Bay Weapons? Evyn MacDude (05 Mar 2016 21:18 UTC)
Re: [TML] What If No Meson/PA Spinal Or Bay Weapons? Edward Swatschek (14 Mar 2016 12:57 UTC)

Re: [TML] What If No Meson/PA Spinal Or Bay Weapons? Edward Swatschek 14 Mar 2016 12:57 UTC

On 2016-03-04 14:46, Kurt Feltenberger wrote:
> I've been thinking about how minor things (in the grand scheme of
> things) could change design, doctrine, tactics, and even strategy, and
> the one thing I kept returning to when it came to ship design was how
> you could Min/Max your ships with regards to spinal weapons (at least
> in CT and MT, I really don't know about the others) and how that drove
> purely statistical design.  So what happens to design when you remove
> them?  I added Meson and PA bay weapons as well, though I doubt that
> they'd have much of an impact whether they were there or not when
> facing other large capital ships.

If you are building to CT/MT rules, I'd say the ships will tend to get
smaller.  1 - 10 ktons will be a sweet spot; large enough to not suffer
automatic critical hits from turret weapons, small enough that 100% of
weapons are bearing.  Without spinal weapons, I don't see an incentive
to going big.

--
Edward Swatschek - xxxxxx@bitslayer.net