Getting there... Bruce Johnson (12 Apr 2016 22:02 UTC)
Re: [TML] Getting there... Rob Davenport (13 Apr 2016 02:36 UTC)
Re: [TML] Getting there... Kelly St. Clair (13 Apr 2016 03:33 UTC)
Re: [TML] Getting there... rupert.boleyn@xxxxxx (13 Apr 2016 10:39 UTC)
Re: [TML] Getting there... Kelly St. Clair (13 Apr 2016 10:46 UTC)
Re: [TML] Getting there... shadow@xxxxxx (13 Apr 2016 17:05 UTC)
Re: [TML] Getting there... Michael Houghton (13 Apr 2016 14:37 UTC)
Re: [TML] Getting there... Rob Davenport (13 Apr 2016 18:26 UTC)
Re: [TML] Getting there... Evyn MacDude (14 Apr 2016 18:25 UTC)

Re: [TML] Getting there... rupert.boleyn@xxxxxx 13 Apr 2016 10:38 UTC

On 12 Apr 2016 at 20:32, Kelly St. Clair wrote:
> On 4/12/2016 7:36 PM, Rob Davenport wrote:
>
> > This was impressive.   And made me think of the A. Bertram Chandler
> > "John Grimes" novels I recently discovered - classic 50s ships
> > riding down on flames and landing and settling to stand vertically.
>
> "as God and Robert Heinlein intended" was how I heard this phrased
> semi-recently.

Some of my players said all kinds of unkind things about tail-landers a while back. In
revenge their next ship was a traditional rocketship in shape - in fact I described it as
"You know the rocket in 'Destination Moon', the Tintin comic? That's what she looks
like."

Reference links were provided for those players unfamilar with the ship:

http://www.turbosquid.com/3d-models/tintin-rocket-3d-obj/454891

http://iceman-studio.deviantart.com/art/Tintin-Rocket-372722534

Reception was mixed.