Re: [TML] Scout bases Jeffrey Schwartz 02 May 2016 13:41 UTC

On Sat, Apr 30, 2016 at 2:35 PM, Phil Pugliese (via tml list)
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> On Sat, 4/30/16, xxxxxx@shadowgard.com <xxxxxx@shadowgard.com> wrote:
>
>  Subject: Re: [TML] Scout bases
>  To: xxxxxx@simplelists.com
>  Date: Saturday, April 30, 2016, 8:11 AM
>
>  On 29 Apr 2016 at 17:29,
>  Richard Aiken wrote:
>
>  >
>
>  > Visiting IN Captain: "What's
>  the deal with using this native building
>  > as your HQ?"
>  >
>  Senior Scout In Charge, shrugging: "It was already
>  here, the rent was
>  > dirt cheap and
>  after we sprayed it with sealant it's fairly weather
>  > tight. Plus, we worked a deal with the
>  local innkeeper's guild to run
>  > the
>  ground floor as a tavern. So we not only get GOOD beer
>  cheap, we
>  > actually turn a profit . . .
>  particularly since spot heaters make
>  >
>  this the only warm-but-not-smoke-filled tavern in
>  town."
>
>  Oh god, now I
>  want to incorporate *that* base in a D&D game!
>

That would be really interesting... especially if you mixed the players.
An adventuring party that has the normal fighters, wizard, etc, plus a
Scout who's doing a survey.
"Yeah, he's got a couple wands with weird handles on them, a funny
looking staff, and a blade..."