while I'm here... Timothy Collinson 10 Jan 2017 19:57 UTC

.... for anyone that cares, my little lunchtime group of 3 colleagues
who played a make-it-up-as-I-go game over the last 6 months which
finished triumphantly (!) [1] just before Christmas... met yesterday
to discuss carrying on or doing something different.

They've elected to try out _Into the Unknown_ which will be a change
of pace from running around city/desert on just one world.  So I shall
be interested to see how something I know well goes down with a) one
hour sessions every fortnight - I'm guessing that will feel very
different and b) just three players not 6 which is what I've had for
the other three times I've run it.

Aside from observing those differences I also intend to see how it
feels with a bit more space.  You can do it in a four gaming session,
but you have to keep things moving and I've never had *lots* of
interaction with the villagers at the end.  A little, but not as much
as I might have imagined.

I'm just trying to decide now whether to rewrite the 6 PC
'interactions' with each other so that there are only three
connections (for the 3 players) or just let them pick from the six and
role play the others as NPCs as needed.  After that though, I'm
expecting to have to do very little prep at all.  (Not that I was
supposed to be doing much for the previous effort.).

tc

[1]  If you recall, I know some advised against it, but I had them
dumped in the desert to die by the baddies and that whole bit seemed
to go really well.  Bit of crawling through the sand on their last
legs..., bit of tribal interaction - though the vargr got the lion's
share of attention thanks to his ability to sniff out water and then
finally a show down with the baddies in which the archeologist, not
the two military types, got a head shot on the chief nasty.  Much to
her continuing delight!