Re: Landing vs hovering (was Re: [TML] What class of Port is this?) Rupert Boleyn (31 Aug 2017 17:57 UTC)

Re: Landing vs hovering (was Re: [TML] What class of Port is this?) Rupert Boleyn 31 Aug 2017 17:57 UTC

On 01Sep2017 0532, C. Berry wrote:
> Yeah, reality can be depressing as well as exhilarating. One of the
> reasons for RPGs is to escape to a "place" with less depressing
> constraints. Just realize that it's essentially certain that, if you dig
> deep enough, the game world is not logically consistent. Many of us
> realized this at around 15, the first time we ever asked ourselves "What
> did the wyvern locked in that 30'x30' room *eat*?" :)

Adventurers.

--
Rupert Boleyn <xxxxxx@gmail.com>
Chief Assistant to the Assistant Chief