Re: Landing vs hovering (was Re: [TML] What class of Port is this?) Rupert Boleyn 31 Aug 2017 17:57 UTC
On 01Sep2017 0532, C. Berry wrote: > Yeah, reality can be depressing as well as exhilarating. One of the > reasons for RPGs is to escape to a "place" with less depressing > constraints. Just realize that it's essentially certain that, if you dig > deep enough, the game world is not logically consistent. Many of us > realized this at around 15, the first time we ever asked ourselves "What > did the wyvern locked in that 30'x30' room *eat*?" :) Adventurers. -- Rupert Boleyn <xxxxxx@gmail.com> Chief Assistant to the Assistant Chief