A heretical suggestions on deckplans
Douglas Berry
(02 Apr 2018 22:34 UTC)
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Re: [TML] A heretical suggestions on deckplans
Catherine Berry
(02 Apr 2018 22:52 UTC)
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Re: [TML] A heretical suggestions on deckplans
Rupert Boleyn
(02 Apr 2018 23:07 UTC)
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Re: [TML] A heretical suggestions on deckplans
J. Michael Looney
(03 Apr 2018 00:07 UTC)
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Re: [TML] A heretical suggestions on deckplans Kelly St. Clair (03 Apr 2018 04:34 UTC)
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Re: [TML] A heretical suggestions on deckplans
Rupert Boleyn
(03 Apr 2018 06:41 UTC)
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Re: [TML] A heretical suggestions on deckplans
Kelly St. Clair
(03 Apr 2018 06:48 UTC)
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Re: [TML] A heretical suggestions on deckplans
Evyn MacDude
(03 Apr 2018 07:00 UTC)
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Re: [TML] A heretical suggestions on deckplans
Rupert Boleyn
(03 Apr 2018 09:26 UTC)
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Re: [TML] A heretical suggestions on deckplans
Phil Pugliese
(03 Apr 2018 05:30 UTC)
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Re: [TML] A heretical suggestions on deckplans Kelly St. Clair 03 Apr 2018 04:34 UTC
On 4/2/2018 5:07 PM, J. Michael Looney wrote: > I really don't like deck plans and unless you are doing a "dungeon in > space" you don't need them. A flow chart or node list of areas on the > ship is what I do. That's just it, of course. Remember the era that Traveller comes from, and that Striker - aka, basically, "Boarding Action" - was one of the very first side-games, supplements or whatever you'd call it. Deck plans are... okay, let me amend that slightly. Deck plans for LBB-scale ships are there to be fought on. Deck plans for High Guard-scale ships are to be wanked over by whoever designed it. ;P -- --------------- Kelly St. Clair xxxxxx@efn.org