Navy problems Grimmund (09 Apr 2014 19:27 UTC)
Re: [TML] Navy problems Jeffrey Schwartz (09 Apr 2014 19:46 UTC)
Re: [TML] Navy problems Bruce Johnson (09 Apr 2014 20:57 UTC)
Re: [TML] Navy problems Ian Wood (09 Apr 2014 21:22 UTC)
Re: [TML] Navy problems Bruce Johnson (09 Apr 2014 22:16 UTC)
Re: [TML] Navy problems Steve Burchett (09 Apr 2014 22:43 UTC)
Re: [TML] Navy problems Grimmund (10 Apr 2014 03:38 UTC)
Re: [TML] Navy problems Richard Aiken (10 Apr 2014 05:38 UTC)
Re: [TML] Navy problems Richard Aiken (10 Apr 2014 14:14 UTC)
Re: [TML] Navy problems Jeffrey Schwartz (10 Apr 2014 14:31 UTC)
Re: [TML] Navy problems Richard Aiken (10 Apr 2014 14:45 UTC)
Re: [TML] Navy problems Kelly St. Clair (10 Apr 2014 15:15 UTC)
Re: [TML] Navy problems Richard Aiken (11 Apr 2014 12:26 UTC)
Re: [TML] Navy problems Richard Aiken (10 Apr 2014 05:04 UTC)

Re: [TML] Navy problems Jeffrey Schwartz 10 Apr 2014 14:31 UTC

On Thu, Apr 10, 2014 at 10:14 AM, Richard Aiken <xxxxxx@gmail.com> wrote:

> The long operational lifespans of standard starship designs in canon would
> logically mean that the overall demand for them among *Vilani* would remain
> relatively steady but also low. This is a race which fanatically sticks with
> "tried and true" and also tends toward a low population growth rate (at
> least as I read canon . . . all those millenia-old, low-pop colony worlds).

Read this part, and it crossed my mind...

If you're pure blood Vilani, you're going to have your kids for 80-ish
years of your life....

So, do they approach family the way they do everything else?

Husband to wife:"Let's do a feasibility study and prototype/practice
child creation for a few more years..."