What does the CUSTOMER need to know about his ship? Freelance Traveller (11 Apr 2014 22:36 UTC)
Re: [TML] What does the CUSTOMER need to know about his ship? Marshall, C. W. (15 Apr 2014 15:25 UTC)
Re: [TML] What does the CUSTOMER need to know about his ship? Timothy Collinson (15 Apr 2014 15:37 UTC)
Re: [TML] What does the CUSTOMER need to know about his ship? Jeffrey Schwartz (15 Apr 2014 15:39 UTC)

Re: [TML] What does the CUSTOMER need to know about his ship? Timothy Collinson 15 Apr 2014 15:37 UTC

On 15 Apr 2014, at 16:26, "Marshall, C. W." <toph.marshall@ubc.ca> wrote:

>>
>> Right off the top of my head, I see the customer as needing to bring the
>> following info to the sales desk:
>>
>> 1. Jump performance
>> 2. Maneuver performance
>> 3. Number of staterooms
>> 4. Required cargo space
>> 5. Additional Common space
>
> 6. Does it come in blue?
> 7. How does the air conditioning work after three weeks in space?
> 8. Is there a games and movies package in the ship's library?

And for the yacht I built for the Scions adventure (or any I'd care to
buy): is there a swimming pool?

In fact, this isn't as silly as it sounds... I was just looking at
some glorious 3d deck plans for an adventure someone's writing and it
reminded me of just how claustrophobic typical Traveller ships are.
And you can't even look out to sea...
Perhaps a swimming pool would help!

tc