Space Stations (Supplement 14) Timothy Collinson (24 Sep 2014 21:55 UTC)
Re: [TML] Space Stations (Supplement 14) Ian Whitchurch (24 Sep 2014 22:14 UTC)
Re: [TML] Space Stations (Supplement 14) Evyn MacDude (25 Sep 2014 00:28 UTC)
Re: [TML] Space Stations (Supplement 14) Timothy Collinson (25 Sep 2014 07:14 UTC)
Re: [TML] Space Stations (Supplement 14) Evyn MacDude (25 Sep 2014 00:23 UTC)
Re: [TML] Space Stations (Supplement 14) Timothy Collinson (25 Sep 2014 07:16 UTC)
Re: [TML] Space Stations (Supplement 14) Tim (25 Sep 2014 02:40 UTC)
Re: [TML] Space Stations (Supplement 14) Timothy Collinson (25 Sep 2014 18:34 UTC)
Re: [TML] Space Stations (Supplement 14) Timothy Collinson (25 Sep 2014 18:40 UTC)
Re: [TML] Space Stations (Supplement 14) Bruce Johnson (25 Sep 2014 19:53 UTC)
Re: [TML] Space Stations (Supplement 14) Phil Pugliese (25 Sep 2014 19:49 UTC)
Re: [TML] Space Stations (Supplement 14) Tim (30 Sep 2014 04:28 UTC)
Re: [TML] Space Stations (Supplement 14) Timothy Collinson (01 Oct 2014 19:07 UTC)
Re: [TML] Space Stations (Supplement 14) Bruce Johnson (01 Oct 2014 20:48 UTC)
Re: [TML] Space Stations (Supplement 14) Mikko Parviainen (02 Oct 2014 09:12 UTC)
Re: [TML] Space Stations (Supplement 14) Tim (02 Oct 2014 04:36 UTC)
Re: [TML] Space Stations (Supplement 14) Richard Aiken (02 Oct 2014 06:19 UTC)

Re: [TML] Space Stations (Supplement 14) Evyn MacDude 25 Sep 2014 00:28 UTC

On Wed, Sep 24, 2014 at 3:14 PM, Ian Whitchurch
<xxxxxx@gmail.com> wrote:
> Off the wall megaprojects like this, IMO, is where FFS2 comes into it's own.

Oh yah... There are many days I wish we could go back to those days,
but then I remember how much overhead some designs could entail.

I have been sorely tempted to go back to CT High Guard and add in
pieces until the designs make sense.

--
Evyn