Want to be the coolest GM on the block? :-)
Bruce Johnson
(28 Jul 2016 00:38 UTC)
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Re: [TML] Want to be the coolest GM on the block? :-)
Timothy Collinson
(29 Jul 2016 21:29 UTC)
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Re: [TML] Want to be the coolest GM on the block? :-)
Postmark
(30 Jul 2016 12:10 UTC)
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Re: [TML] Want to be the coolest GM on the block? :-)
Timothy Collinson
(30 Jul 2016 17:26 UTC)
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Re: [TML] Want to be the coolest GM on the block? :-) shadow@xxxxxx (30 Jul 2016 18:41 UTC)
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Re: [TML] Want to be the coolest GM on the block? :-)
Richard Aiken
(30 Jul 2016 19:55 UTC)
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Re: [TML] Want to be the coolest GM on the block? :-) shadow@xxxxxx 30 Jul 2016 18:40 UTC
On 30 Jul 2016 at 13:10, Postmark wrote: > On 29 Jul 2016, at 22:28, Timothy Collinson > <xxxxxx@port.ac.uk> wrote: > > I'm very jealous - and have > just the table with a (much narrower) drop leaf... but that's *way* > beyond my DIY skills. > > DIY 0 would be exaggerating my ability 10 > fold. Can Traveller do negative skill levels? 'cos I've got at least > -2. > > I think that DIY is one of those skills where the controlling stat and > equipment required varies by level. > > DIY 3: doesn't exist, take level 1 in a real craft skill > DIY 2: DEX*, requires a screwdriver and hex key > DIY 1: STR**, requires a hammer > DIY 0: SOC***, requires debit/credit card > DIY -1: INT****, requires fully equipped workshop > > * DM+1 whilst faking a Swedish accent . > ** DM+1 whilst faking a Birmingham (UK) accent. > *** aka "shopping", failing the SOC check means either buying cheap > rubbish or overpriced rubbish, a higher SOC just raises the bar on the > definition of "overpriced". > **** passing the INT check doesn't mean > success, it just increases the collateral damage. DIY -2 aka "Tim Taylor" -- Leonard Erickson (aka shadow) shadow at shadowgard dot com