Re: [TML] Alternate Jump Drive: Request for Comment Jeff Zeitlin 01 Dec 2016 00:41 UTC
On Tue, 29 Nov 2016 10:48:00 -0800, Leonard Erickson wrote: >I see one "problem"... >It breaks the background. Best example is the players jumping out of >a bad situation. Say they make a J2 (max for their ship) and their >destination is obvious. If the other side has a better J-drive, they >can be *waiting* for the PCs to exit jump. >That's a big change. Unless that was why you wanted to do it. >It makes it a lot harder to leaver your problems behind. The Lyman Drive http://www.freelancetraveller.com/features/rules/tech/lymanjd.html is also a background-breaker, though in different ways. It's not necessarily my _intent_ to break the background, just dropping ideas to see what develops. I'm not married to the Third Imperium background. I could have just as much fun playing in the Liaden Universe® or the Vatta's War universe. Or Clement Sector. Or Twilight Sector. Et multae ceterae, und so weiter, and so forth.