animal speeds (MGT2)
Timothy Collinson
(06 Aug 2017 14:58 UTC)
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Re: [TML] animal speeds (MGT2)
Amber Witherspoon
(07 Aug 2017 02:19 UTC)
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Re: [TML] animal speeds (MGT2)
Ethan McKinney
(07 Aug 2017 03:50 UTC)
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Re: [TML] animal speeds (MGT2) Amber Witherspoon (07 Aug 2017 23:35 UTC)
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Re: [TML] animal speeds (MGT2) Amber Witherspoon 07 Aug 2017 23:35 UTC
6 meters/move action - which is why I said tactical jog, but come to think of it, it's more like a run - that's three meters a second, unless you rule that all declared actions are mixed together, so it goes down to 1-2 m/s. Mega, on the other hand, has human walking speed at 2.5m/s or higher depending on how much movement you allowed with any other actions, so I'm not sure which is better. Of course, I'm pretty sure Mongoose chose 6 meters/round because someone thought they were using 1 meter squares and that gives the same movement in squares as D&D... On 8/6/17, Ethan McKinney <xxxxxx@gmail.com> wrote: > I'd be more interested in how far the characters can run in comparison to > the animals. > > Not surprised to see Mongoose coming out with confusing, vague rules ... > > On Aug 6, 2017 7:59 AM, "Timothy Collinson" <xxxxxx@port.ac.uk> > wrote: > >> Hi there, >> >> Ok, it's a Sunday afternoon and maybe I'm tiredness frazzled, but I'm >> struggling a bit with Mongoose Traveller 2nd edition animal speeds. >> >> The figure given in an animal stat block is it's 'speed' but is actually >> a >> distance just to be confusing. The rules say (p.80) that it's "how far >> the animal can move in a single combat round with a minor action." >> >> A combat round is six seconds and you can have three minor actions in a >> round, so presumably the 'speed' is the distance an animal can move in >> two >> seconds. >> >> Q: is that how others work it out or do you limit it to one 'move' per >> round and thus six seconds? >> >> Q: I'm assuming that this is a 'top' speed and not necessarily >> sustainable >> for long periods - is that what others use? Or should I be doing a >> normal >> walking speed (or ambling in the case of the critters I'm on now). >> >> The Thunderer (on p.83) has a 'speed' of 10m, so I make that 30m per >> round >> and thus 300m per minute and thus 18kph (just over 10mph) and is >> described >> as a "slow, ponderous triped". Perhaps when it's roused it can do a >> short >> distance a bit quicker. >> >> So is it reasonable for my 60kph savannah critter (maximum sprint) to >> have >> a 'speed' of 33m? (100m / round, 1000m / minute and 60kph). None of the >> other examples in the book are close to this (even the flyer), so are >> they >> looking at average speeds or do they just not have fast examples, like, >> say >> a cheetah? {Sidenote: I've been surprised to find out how fast giraffes >> can sprint!] >> >> Please feel free to criticize my maths/math or my design or my rules >> understanding! >> >> cheers >> >> tc >> >> >> >> >> >> ----- >> The Traveller Mailing List >> Archives at http://archives.simplelists.com/tml >> Report problems to xxxxxx@simplelists.com >> To unsubscribe from this list please go to >> http://archives.simplelists.com >> >> > ----- > The Traveller Mailing List > Archives at http://archives.simplelists.com/tml > Report problems to xxxxxx@simplelists.com > To unsubscribe from this list please go to > http://www.simplelists.com/confirm.php?u=DZZu00eGt8rDmt14P7liTVEolKKLZVUJ