Cool new Traveller tech in production Grimmund (08 May 2014 18:48 UTC)
Re: [TML] Cool new Traveller tech in production Kurt Feltenberger (08 May 2014 18:55 UTC)
Re: [TML] Cool new Traveller tech in production Jeffrey Schwartz (08 May 2014 20:09 UTC)
Re: [TML] Cool new Traveller tech in production Bruce Johnson (08 May 2014 21:33 UTC)
Re: [TML] Cool new Traveller tech in production Ian Whitchurch (08 May 2014 21:59 UTC)
Re: [TML] Cool new Traveller tech in production Phil Pugliese (08 May 2014 22:34 UTC)
Re: [TML] Cool new Traveller tech in production Bruce Johnson (08 May 2014 23:05 UTC)
Re: [TML] Cool new Traveller tech in production Richard Aiken (09 May 2014 04:00 UTC)
Re: [TML] Cool new Traveller tech in production Richard Aiken (09 May 2014 04:03 UTC)
Re: [TML] Cool new Traveller tech in production Richard Aiken (09 May 2014 04:36 UTC)
Re: [TML] Cool new Traveller tech in production Jeffrey Schwartz (09 May 2014 13:00 UTC)
Re: [TML] Cool new Traveller tech in production Knapp (09 May 2014 20:19 UTC)
Re: [TML] Cool new Traveller tech in production W. Hopper (10 May 2014 16:15 UTC)
Re: [TML] Cool new Traveller tech in production Knapp (10 May 2014 21:06 UTC)
Re: [TML] Cool new Traveller tech in production Phil Pugliese (09 May 2014 10:28 UTC)

Re: [TML] Cool new Traveller tech in production Jeffrey Schwartz 08 May 2014 20:08 UTC

On Thu, May 8, 2014 at 2:55 PM, Kurt Feltenberger <xxxxxx@thepaw.org> wrote:
> On 5/8/2014 2:48 PM, Grimmund wrote:
>>
>> Another cool toy for gunheads to drool over:
>>
>>
>> http://www.defenseindustrydaily.com/envg-iii-fws-i-point-and-shoot-night-vision-023935/
>>
>> If I am reading this correctly, the weapon site has a wireless link to
>> the matched night vision goggles, allowing the operator to see the
>> site picture through the gogles without having to put their head
>> behind the weapon.
>>
>> That would be pretty cool.  You can now fire around corners and over
>> walls without having to fire blind.
>>
>> Dan
>
>
> This will be nice to put money in people's pockets and push the tech
> forward, but I can't see wireless devices like this being viable on the
> battlefield...unless you're hunting Haji and even then he's becoming much
> more advanced.  All you need is a good jammer to disrupt the signal and the
> device loses it's benefit.
>

Or, more fun, a _detector_

Hooked to an alarm, so you know they're coming.

Or hooked to an IED, which would also have a distinctive alert sound effect.