Re: [TML] sensors and ops (was berthing) affordability Tim 26 Jun 2015 09:46 UTC
On Fri, Jun 26, 2015 at 05:20:36PM +1000, Greg Chalik wrote: > In the game I was in it proved far from simple to salvage a single > warship despite not insubstantial resources we started with, and > being located in a fairly well-off system. Perhaps it was the GM, > though I don't think so. If the task for your group was as straightforward as it ordinarily would be, then it wouldn't make much of a game session. - Tim