Re: [TML]Tracking spaceships in Jump TU, was: Instant city Richard Aiken (13 Feb 2016 03:42 UTC)
Re: [TML]Tracking spaceships in Jump TU, was: Instant city rupert.boleyn@xxxxxx (13 Feb 2016 07:10 UTC)
Re: [TML]Tracking spaceships in Jump TU, was: Instant city rupert.boleyn@xxxxxx (15 Feb 2016 20:34 UTC)
Re: [TML]Tracking spaceships in Jump TU, was: Instant city shadow@xxxxxx (19 Feb 2016 22:00 UTC)
Re: [TML]Tracking spaceships in Jump TU, was: Instant city Kelly St. Clair (13 Feb 2016 03:51 UTC)
Re: [TML]Tracking spaceships in Jump TU, was: Instant city Richard Aiken (13 Feb 2016 03:57 UTC)
Re: [TML]Tracking spaceships in Jump TU, was: Instant city Richard Aiken (13 Feb 2016 04:08 UTC)
Re: [TML]Tracking spaceships in Jump TU, was: Instant city Kelly St. Clair (13 Feb 2016 04:18 UTC)
Re: [TML]Tracking spaceships in Jump TU, was: Instant city Richard Aiken (13 Feb 2016 04:44 UTC)
Re: [TML]Tracking spaceships in Jump TU, was: Instant city shadow@xxxxxx (19 Feb 2016 07:55 UTC)
Re: [TML]Tracking spaceships in Jump TU, was: Instant city tmr0195@xxxxxx (19 Feb 2016 13:00 UTC)
Re: [TML]Tracking spaceships in Jump TU, was: Instant city Richard Aiken (19 Feb 2016 13:25 UTC)
Re: [TML]Tracking spaceships in Jump TU, was: Instant city tmr0195@xxxxxx (19 Feb 2016 14:30 UTC)
Re: [TML]Tracking spaceships in Jump TU, was: Instant city Richard Aiken (20 Feb 2016 07:16 UTC)
Re: [TML]Tracking spaceships in Jump TU, was: Instant city shadow@xxxxxx (21 Feb 2016 05:32 UTC)
Re: [TML]Tracking spaceships in Jump TU, was: Instant city William Ewing (14 Feb 2016 06:31 UTC)
Re: [TML]Tracking spaceships in Jump TU, was: Instant city William Ewing (14 Feb 2016 07:10 UTC)
Re: [TML]Tracking spaceships in Jump TU, was: Instant city Jeffrey Schwartz (15 Feb 2016 14:14 UTC)
Re: [TML]Tracking spaceships in Jump TU, was: Instant city Kelly St. Clair (14 Feb 2016 08:04 UTC)
Re: [TML]Tracking spaceships in Jump TU, was: Instant city orffen@orffenspace.com orffen@orffenspace.com (14 Feb 2016 08:12 UTC)
Re: [TML]Tracking spaceships in Jump TU, was: Instant city tmr0195@xxxxxx (15 Feb 2016 04:10 UTC)
Re: [TML]Tracking spaceships in Jump TU, was: Instant city tmr0195@xxxxxx (15 Feb 2016 05:02 UTC)
Re: [TML]Tracking spaceships in Jump TU, was: Instant city rupert.boleyn@xxxxxx (15 Feb 2016 21:06 UTC)

Re: [TML]Tracking spaceships in Jump TU, was: Instant city Kelly St. Clair 14 Feb 2016 08:03 UTC

On 2/13/2016 11:22 PM, Greg Chalik wrote:
>
> On 13 February 2016 at 14:26, Craig Berry <xxxxxx@gmail.com
> <mailto:xxxxxx@gmail.com>> wrote:
>
>     It's well established by canon that 100dt is the lower boundary on
>     what can enter Jump.
>
>
> ​Why?
>
> Its the start of 21st century and we can 3D-print a fully-functioning
> jet engine the size of a microwave oven.
> Why can't at TL15 the IN not produce some way of tracking their ships
> backwards in Jump space?
> I'm having a real hard time accepting that in a TL15 world, travel works
> based on 17th century concepts (its not even Lord Nelson)

You've already been told:  Because Marc (and the LBBs, and all the
Bigger Not-Black Books since) say so.  There's really not much more
reason nor logic to most of the OTU than that.  You either accept it, or
go play something else.  (Or have a psychotic episode.)

--
---------------
Kelly St. Clair
xxxxxx@efn.org