Multiple habitable worlds in system Christopher Sean Hilton (16 Oct 2016 22:30 UTC)
Re: [TML] Multiple habitable worlds in system Evyn MacDude (17 Oct 2016 01:12 UTC)
Re: [TML] Multiple habitable worlds in system Christopher Sean Hilton (17 Oct 2016 03:13 UTC)
Re: [TML] Multiple habitable worlds in system Tim (17 Oct 2016 02:53 UTC)
Re: [TML] Multiple habitable worlds in system Jerry Barrington (17 Oct 2016 09:00 UTC)
Re: [TML] Multiple habitable worlds in system Tim (17 Oct 2016 12:55 UTC)
Re: [TML] Multiple habitable worlds in system Jerry Barrington (17 Oct 2016 18:09 UTC)
Re: [TML] Multiple habitable worlds in system Kelly St. Clair (17 Oct 2016 20:10 UTC)
Re: [TML] Multiple habitable worlds in system C. Berry (17 Oct 2016 20:17 UTC)
Re: [TML] Multiple habitable worlds in system Bruce Johnson (17 Oct 2016 20:26 UTC)
Re: [TML] Multiple habitable worlds in system C. Berry (17 Oct 2016 20:34 UTC)
Re: [TML] Multiple habitable worlds in system Bruce Johnson (17 Oct 2016 20:45 UTC)
Re: [TML] Multiple habitable worlds in system C. Berry (17 Oct 2016 20:52 UTC)
Re: [TML] Multiple habitable worlds in system shadow@xxxxxx (18 Oct 2016 06:24 UTC)
Re: [TML] Multiple habitable worlds in system Jerry Barrington (18 Oct 2016 08:25 UTC)

Multiple habitable worlds in system Christopher Sean Hilton 16 Oct 2016 22:30 UTC
Another consequence I've found playing with my extended system
generator is that a few systems come up with a Star or a gas giant in
the habitable (or one of the habitable) zones of the primary
star. If these systems orbit a star it's usually a tiny Mx V companion
which contributes very little heat to the subject planets.

For a planet orbiting a companion star I take the temperature to be
greater of the temperature gained from the companion and the
temperature provided by the primary. What that means is that in such a
system there will be many habitable worlds.

What would such systems look like in the real world?

I ask because I dimly recall that in the Joss Whedon's Firefly 'verse
he dodged the question of FTL drives by having his setting be a system
with multiple planets and moons in the habitable zone of their
star(s).

I would think that such a system could be interesting but the
Traveller system doesn't seem to embrace such things. There is a
mainworld that has the system tech level, trade classification, etc.

Does anyone have thoughts about better ways to represent such
systems? For example: A system with a small vacuum world as mainworld
and a subordinate F466nnn-t planet only registers as "Farming" and
does not make the system "Agricultural".

--
Chris

      __o          "All I was trying to do was get home from work."
    _`\<,_           -Rosa Parks
___(*)/_(*)____.___o____..___..o...________ooO..._____________________
Christopher Sean Hilton                    [chris/at/vindaloo/dot/com]