A Small Ship TU, a bit of handwavium to explain it. J. Michael Looney (14 Sep 2014 07:34 UTC)
Re: [TML] A Small Ship TU, a bit of handwavium to explain it. Ian Whitchurch (14 Sep 2014 22:21 UTC)
Re: [TML] A Small Ship TU, a bit of handwavium to explain it. Ian Whitchurch (14 Sep 2014 23:15 UTC)
Re: [TML] A Small Ship TU, a bit of handwavium to explain it. Ian Whitchurch (15 Sep 2014 00:19 UTC)
Re: [TML] A Small Ship TU, a bit of handwavium to explain it. Phil Pugliese (15 Sep 2014 03:37 UTC)
Re: [TML] A Small Ship TU, a bit of handwavium to explain it. Ian Whitchurch (15 Sep 2014 13:26 UTC)

Re: [TML] A Small Ship TU, a bit of handwavium to explain it. Phil Pugliese 15 Sep 2014 03:37 UTC

IMO, that would jibe a lot w/ the initial Imp naval dispositions as indicated in the 5thFW board game.

Not exactly though as the game does show a little more 'dispersion' but I believe there still would be a number of 'gaps' where various & sundry 'unsavories' could ply their trade.

--------------------------------------------
On Sun, 9/14/14, Ian Whitchurch <xxxxxx@gmail.com> wrote:

 Subject: Re: [TML] A Small Ship TU, a bit of handwavium to explain it.
 To: xxxxxx@simplelists.com
 Date: Sunday, September 14, 2014, 4:15 PM

 T]IMO the
 best way to do a Small Ship Universe is to have 95% of naval
 budgets consumed by monsters that have nothing to do but sit
 at naval depots until the Big War.
 Once we spend our hypothetical naval
 budget on a dozen Chevalier Sans Peurs (90kton battlewagon),
 then we need a couple of dozen Chevalier Sans Reproach
 (22.5kton battlecruisers) to keep an eye on them, and then
 of course they need light cruisers to escort them, and then
 the budget is all gone so the Patrol Force is trying to make
 do with a dozen frigates and some contracted Auxiliary
 Carriers ....
 On Mon, Sep 15, 2014 at
 8:50 AM, Evyn MacDude <xxxxxx@gmail.com>
 wrote:
 Ok I have
 to admit i too am a fan of the Small Ship Universe for

 Traveller. One of the big things that I have been playing
 with is

 treating Main World Population as the entire systems
 population and

 spread out the in system population centers, thus system to
 system

 trade is spread out over a larger territory in destination
 systems.

 In a mechanical note my starship range is from 100 to 10,000
 tons

 driven by "Standard" drives using the Drive letter
 code limited by

 tech level as presented by the little black books. Hull
 "strength" is

 directly relational to the cube root of displacement. Thus
 smaller

 hulls are more robust than larger ones, also this allows for
 smaller

 navel units.

 --

 Evyn

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