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Re: [TML] It's not you, it's me Phil Pugliese (07 Jul 2020 23:32 UTC)
Re: [TML] It's not you, it's me Kelly St. Clair (07 Jul 2020 23:34 UTC)
Re: [TML] It's not you, it's me Catherine Berry (08 Jul 2020 02:15 UTC)
Re: [TML] It's not you, it's me Alan.Peery@xxxxxx (08 Jul 2020 08:10 UTC)
Re: [TML] It's not you, it's me Rupert Boleyn (08 Jul 2020 10:11 UTC)
[TML] It's not you, it's me Kelly St. Clair (05 Jul 2020 15:27 UTC)
Re: [TML] It's not you, it's me Catherine Berry (05 Jul 2020 16:37 UTC)
(missing)
Re: [TML] It's not you, it's me Catherine Berry (06 Jul 2020 04:05 UTC)
Re: [TML] It's not you, it's me kaladorn@xxxxxx (06 Jul 2020 05:01 UTC)
Re: [TML] It's not you, it's me Catherine Berry (06 Jul 2020 05:30 UTC)
Re: [TML] It's not you, it's me kaladorn@xxxxxx (06 Jul 2020 06:42 UTC)
Re: [TML] It's not you, it's me Phil Pugliese (09 Jul 2020 21:39 UTC)
Re: [TML] It's not you,it'sme Charles McKnight (10 Jul 2020 18:19 UTC)
Re: [TML] It's not you, it's me Kelly St. Clair (05 Jul 2020 23:58 UTC)
Re: [TML] It's not you, it's me Thomas RUX (06 Jul 2020 13:18 UTC)
Re: [TML] It's not you, it's me Kelly St. Clair (06 Jul 2020 00:01 UTC)
Re: [TML] It's not you, it's me Kelly St. Clair (06 Jul 2020 00:08 UTC)
(missing)
Re: [TML] It's not you, it's me Jeffrey Schwartz (06 Jul 2020 00:42 UTC)
Re: [TML] It's not you, it's me Vareck Bostrom (06 Jul 2020 03:13 UTC)
Re: [TML] It's not you, it's me kaladorn@xxxxxx (06 Jul 2020 05:28 UTC)
Re: [TML] It's not you, it's me Vareck Bostrom (06 Jul 2020 06:32 UTC)
Re: [TML] It's not you, it's me Phil Pugliese (12 Jul 2020 14:13 UTC)
Re: [TML] It's not you, it's me kaladorn@xxxxxx (12 Jul 2020 19:05 UTC)
Re: [TML] It's not you, it's me Phil Pugliese (21 Jul 2020 08:20 UTC)
Re: [TML] It's not you, it's me kaladorn@xxxxxx (21 Jul 2020 10:22 UTC)
Re: [TML] It's not you, it's me Alex Goodwin (06 Jul 2020 07:52 UTC)
Side question ; Orion's Arm Re: [TML] It's not you, it's me Jeffrey Schwartz (06 Jul 2020 14:58 UTC)
Re: Side question ; Orion's Arm Re: [TML] It's not you, it's me Jeffrey Schwartz (06 Jul 2020 15:59 UTC)
Re: [TML] It's not you, it's me Thomas RUX (05 Jul 2020 23:09 UTC)

Re: [TML] It's not you, it's me Alex Goodwin 06 Jul 2020 07:52 UTC

On 6/7/20 10:01 am, Kelly St. Clair wrote:
> tl;dr - I am/feel really damn old, and this game is based on stuff
> that is (and makes me feel) even older, and what even is the point
> anymore.
>
Kelly, I have to echo a lot of what everyone else i saying.  Go ahead,
at least take a break before you go *sproing*.  If you eventually lob
back, beaut.  If you don't, then hopefully you've found something more fun.

Would be a bummer to lose you (you tend to be good at deflating implicit
assumptions I've made) permanently, but if you've permanently burned out
on Trav, you've permanently burned out.  As Easy Frag would attest,
there's no point GROWING HAIR about it.

I get the same feelings about Cyberpunk 2020 - was trez cool 20 years
ago (JEFF ZEITLIN STOP THAT SNIGGERING), but Fiction-In-Name-Only (based
on the multi-billion-player smash hit, IRL) has far overtaken parts of
it, leaving me to ask "what is point?".

And this is from me, who prefers their fictional settings to be beyond
Future Shock Level 1.  For example, my first reaction to learning about
Jupiter-brains in the Orion's Arm setting wasn't "COOL!", "KILL IT!",
etc (too enthusiastic/fearful), but "How do I build one?  How do I
optimise the internal gubbins to speed up thinking latency?".

You've made me realise something (see implicit assumption deflating,
above) - Trav itself would seem to be at (or very near) shock level 2. 
To quote http://www.sl4.org/shocklevels.html,

"SL2: Medical immortality, interplanetary exploration, major genetic
engineering, and new ("alien") cultures.  The average SF fan."

Three out of four ain't bad (not-quite-trivial life extension instead of
medical immortality being the bit IMO falling short - no idea how
anagathics alter that atm) for something that initially landed only 7
years after Future Shock itself.

--