Re: [TML] Understanding World Domination. tmr0195@xxxxxx 04 Feb 2016 14:11 UTC
Hello Carlos, > From: xxxxxx@mail.de > Sent: Thursday, February 04, 2016 4:54 AM > To: xxxxxx@simplelists.com > Subject: Re: [TML] Understanding World Domination. >> Am 03-Feb-2016 16:32:12 +0100 schrieb tmr0195@comcast.net: >> Howdy again Carlos, >> I need to make a little clarification to my earlier response as >> "My reaction in real life or as a Traveller character, provided I >> survived, would be very negative and I do bare grudges, my first target >> was the official >> who gave me the assignment." >> In real life I would hold a grudge and by targeting officials I mean >> trying to get them convicted in a court of law, which probably means I'm >> the one >> on the losing end. In the TU I, if my dice rolls are good, get >> to do a lot more and survive. With my luck however, my character will be >> another NPC. >> Tom R > Remark: As Tom's, my web-based interface does not allow me to comment > below the quote (it will show up as a quote too). If anybody knows the > trick for mail.de, I would appreciate some hint. > Hmmmm. Your/Your PC's reaction is both understandable and predictable, > which means a referee should be prepared for that. Let's see: (1) the job > was offered in the usual PCs Starport bar, and when they go checking for > the official after surviving the first adventure, there is n orecord of > such > official. Or (2) the job was offered in the dependencies of the Imperial > Navy Surplus Directorate, and when the PCs go there, they find empty > office > space with no record of occupation in the last six months; besides, the > INSD does not exist... > ...and a hunt starts, with the PCs getting a nice side motivation to dig > into a possible conspiracy while your regularly scheduled adventures > unfold. > Carlos My email browser has decided to let me send out messages and I had to go back to plain text along with manually typing the breaks. Glad to give you a germ of an idea for a plot twist. Tom R