T4 QSDS Question tmr0195@xxxxxx (25 Apr 2015 22:45 UTC)
Re: [TML] T4 QSDS Question Bruce Johnson (26 Apr 2015 02:05 UTC)
Re: [TML] T4 QSDS Question tmr0195@xxxxxx (26 Apr 2015 03:33 UTC)
Re: [TML] T4 QSDS Question Derek Wildstar (28 Apr 2015 16:21 UTC)
Re: [TML] T4 QSDS Question tmr0195@xxxxxx (28 Apr 2015 22:25 UTC)
Re: [TML] T4 QSDS Question Derek Wildstar (29 Apr 2015 20:19 UTC)
Re: [TML] T4 QSDS Question tmr0195@xxxxxx (29 Apr 2015 23:39 UTC)
Re: [TML] T4 QSDS Question Derek Wildstar (30 Apr 2015 12:58 UTC)
Re: [TML] T4 QSDS Question tmr0195@xxxxxx (30 Apr 2015 15:35 UTC)
Re: [TML] T4 QSDS Question Derek Wildstar (30 Apr 2015 21:04 UTC)
Re: [TML] T4 QSDS Question Ethan McKinney (30 Apr 2015 21:18 UTC)
Re: [TML] T4 QSDS Question tmr0195@xxxxxx (01 May 2015 02:10 UTC)
Re: [TML] T4 QSDS Question tmr0195@xxxxxx (01 May 2015 00:01 UTC)
Re: [TML] T4 QSDS Question Derek Wildstar (01 May 2015 15:49 UTC)
Re: [TML] T4 QSDS Question tmr0195@xxxxxx (02 May 2015 04:48 UTC)
Re: [TML] T4 QSDS Question: Sensors tmr0195@xxxxxx (02 May 2015 15:10 UTC)
Re: [TML] T4 QSDS Question: Sensors tmr0195@xxxxxx (03 May 2015 15:52 UTC)
Re: [TML] T4 QSDS Question: Sensors tmr0195@xxxxxx (04 May 2015 19:29 UTC)
Re: [TML] T4 QSDS Question: Sensors Derek Wildstar (05 May 2015 01:31 UTC)
Re: [TML] T4 QSDS Question: Sensors tmr0195@xxxxxx (05 May 2015 06:34 UTC)
Re: [TML] T4 QSDS Question: Sensors tmr0195@xxxxxx (05 May 2015 20:43 UTC)
Re: [TML] T4 QSDS Question: Sensors Derek Wildstar (05 May 2015 21:22 UTC)
Re: [TML] T4 QSDS Question: Sensors tmr0195@xxxxxx (06 May 2015 15:29 UTC)
Re: [TML] T4 QSDS Question: Sensors tmr0195@xxxxxx (06 May 2015 20:20 UTC)
Re: [TML] T4 QSDS Question: Sensors tmr0195@xxxxxx (07 May 2015 15:45 UTC)
Re: [TML] T4 QSDS Question: Sensors Derek Wildstar (07 May 2015 20:34 UTC)
Re: [TML] T4 QSDS Question: Sensors tmr0195@xxxxxx (08 May 2015 00:04 UTC)
Re: [TML] T4 QSDS Question: Sensors tmr0195@xxxxxx (08 May 2015 03:23 UTC)
Re: [TML] T4 QSDS Question: Sensors tmr0195@xxxxxx (08 May 2015 13:40 UTC)
Re: [TML] T4 QSDS Question: Sensors Ethan McKinney (09 May 2015 02:50 UTC)
Re: [TML] T4 QSDS Question: Sensors tmr0195@xxxxxx (09 May 2015 21:33 UTC)
Re: [TML] T4 QSDS Question: Sensors Ethan McKinney (09 May 2015 21:41 UTC)
Re: [TML] T4 QSDS Question: Sensors tmr0195@xxxxxx (11 May 2015 18:54 UTC)
Re: [TML] T4 QSDS Question: Sensors Ethan McKinney (11 May 2015 19:59 UTC)
Re: [TML] T4 QSDS Question: Sensors tmr0195@xxxxxx (11 May 2015 23:48 UTC)
Re: [TML] T4 QSDS Question: Sensors Derek Wildstar (05 May 2015 01:26 UTC)
Re: [TML] T4 QSDS Question: Sensors tmr0195@xxxxxx (05 May 2015 05:43 UTC)
Re: [TML] T4 QSDS Question: Sensors Derek Wildstar (05 May 2015 21:19 UTC)

Re: [TML] T4 QSDS Question tmr0195@xxxxxx 29 Apr 2015 23:39 UTC

Late PDT Afternoon,

-----Original Message-----
From: Derek Wildstar
Sent: Wednesday, April 29, 2015 1:18 PM
To: xxxxxx@simplelists.com
Subject: Re: [TML] T4 QSDS Question

On Apr 28, 2015, at 6:25 PM, xxxxxx@comcast.net wrote:
>> Thank you for the effort you put into creating the QSDS and for being
>> willing to answer my questions.

> I'm glad to see that someone is still using it after all of this time.

I attempt to use the design systems for all the game systems I have and I
finally have gotten around to take a swing at T4 and perhaps help Donald
McKinney out with the T4 and TNE consolidated errata documents he has. May I
send anything my digging into T4 that might be errata to Donald McKinney for
review and hopefully inclusion in a future update to the Consolidated T4
Errata?

>> Any help I can get is more than I have been able to figure out on my own.

> I'm happy to help however I can; if I don't remember something or my notes
> aren't clear, I'll say so.

So far everything you have done has been a big help and from a quick look at
the material here I can see more to help in my working with the T4 design
systems.

>> TNE FF&S Chapter 5. B doesn't, at least that I've found, does not
>> calculate or a layout the USD like the QSDS. The dividing the sensor
>> range by
>> 30,000 was drawn from the combat rating rules in TNE FF&S Book 3:
>> Weaponry.

How the heck did I miss having doesn't and does not in the same sentence,
must have been gremlins.;-)

> Yes; I'm responsible for the USD layout in QSDS (and by extension, I
> suppose, most T4 starships).

> In my notes I have a Word document, probably from Dave Golden, that tries
> to reconcile Greg Porter's rules for sensor use with spacecraft combat
> ranges and the data produced by FF&S.  Included in those notes are a set
> of USD values for sensors, that relates the USD to the FF&S short range so
> that FF&S_Range = 3km * 10 ^ USD_Value.  In other words:

> USD  FF&S Range
> 0    3km
> 1    30km
> 2    300km
> 3    3000km
> 4    30,000km
> 5    300,000km
> 6    3000,000km
> 7    3,000,000km

> The notes also mention a spreadsheet that generates sensor suites.
> Although I haven't been able to locate that spreadsheet, it is probably
> where the
> sensor data in QSDS came from.

Looks like the web gremlins messed with USD 6 and USD 7 above. If I have the
progression right USD 6  is 3,000,000 km and USD 7 would be 30,000,000 km.

If I have the right idea an AEMS with a short range of 480,000 km would
convert to a USD of 5 and means that my use of Sensor Short Range divided by
30,000 km is out to lunch.

Looks like I will have to redesign my spreadsheet for sensors.

>> One item I have not tried to figure out is the Crew requirement for the
>> jump drive, maneuver drives, or the sensors. How where the crew
>> requirements calculated for  the jump drive, maneuver drives, sensors,
>> communicators, bay weapons, meson screens, and power plants?

> Ah, that's a good question.  I can see in the QSDS spreadsheet:

> Meson Screen
> - TL-dependent crew modifier value times (Volume_in_Tons * 0.105)
> - All meson screens built at TL-11 for crew purposes.

> Bay Weapons
>  - There may be something odd going on here, the calculations are:
>    For TL-9 200-ton PA bay, crew is 14.5375 times the TL-12 crew modifier
> (should probably use TL-9 modifier instead)
>    For 125-ton bays, crew is hardcoded as 5 in the spreadsheet (I'm not
> sure why).
>    For 100-ton bays, crew is 8.8467 times the appropriate TL-dependent
> crew modifier for the TL of the bay.
>    For 50-ton bays, crew is hardcoded as 1 in the spreadsheet (I'm not
> sure why).

> Drives and Power Plant:
>  - For drives below 50 dtons, crew is 1 per 30 dtons of drive.
>  - For drives 50 dtons or more, crew is 1 + 1 per 100 dtons of drive.

>Sensors and Communicators
>  - Crew is # of systems times TL-dependent crew size modifier value
>  - For sensors, the number of systems is hard-coded in the spreadsheet
> (basic=1, improved=2, sm.mil=4, med.mil=5).
>  - For communicators, spreadsheet computes crew based on systems included
> in the package (basic/improved=2, advanced=4)

> TL  Crew Modifier
> 9   0.66
> A   0.45
> B   0.30
> C   0.20
> D   0.13
> E   0.08
> F   0.05

Now I have another reason to work on the spreadsheets I'm creating.

> ---Guy "Wildstar" Garnett
> xxxxxx@prismnet.com

Thank you for this information and I'm hoping that my streak will keep going
with my checks on the tables.

Tom Rux